{"id":6228,"date":"2025-04-29T09:41:12","date_gmt":"2025-04-29T09:41:12","guid":{"rendered":"http:\/\/www.isshicare.com\/?p=6228"},"modified":"2025-05-01T18:22:03","modified_gmt":"2025-05-01T18:22:03","slug":"baldurs-gate-3-boss-criticises-boring-dlc-and-explains-new-five-year-plan","status":"publish","type":"post","link":"http:\/\/www.isshicare.com\/index.php\/2025\/04\/29\/baldurs-gate-3-boss-criticises-boring-dlc-and-explains-new-five-year-plan\/","title":{"rendered":"Baldur\u2019s Gate 3 boss criticises \u2018boring\u2019 DLC and explains new five year plan"},"content":{"rendered":"
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Some new content has been added through patches, but there’s never been a paid expansion for Baldur’s Gate 3 (Larian Studios)<\/figcaption><\/figure>\n

Larian Studios is effectively done with Baldur\u2019s Gate 3, but no DLC plans means it can focus on its next two role-playing games.<\/p>\n

Thanks to the overwhelming success of Baldur\u2019s Gate 3<\/a>, it felt like a safe bet that developer Larian Studios would pump out at least one DLC expansion. In fact, the studio began discussing the possibility<\/a> in the wake of the game’s launch in August 2023.<\/p>\n

Many months later though, and whatever plans Larian had were abandoned, with studio boss Swen Vincke announcing that there would not only be no DLC<\/a>, but it wouldn\u2019t be helming the inevitable sequel either.<\/p>\n

Theories of a falling out between Larian and Dungeons & Dragons licence holder Hasbro aside, Vincke has since given a simpler and blunter explanation for the lack of DLC: it would\u2019ve been boring to make.<\/p>\n

Vincke recently spoke with GameSpot<\/a>, to discuss the future of Larian, his thoughts on AI in game development, and plenty of other topics.<\/p>\n

The subject of Baldur\u2019s Gate 3\u2019s abandoned DLC plans came up, with Vincke specifically asked why Larian was not in the \u2018DLC business.\u2019<\/p>\n

\u2018It\u2019s boring,\u2019 Vincke answered, adding that there is simply \u2018no passion\u2019 for it within the studio. \u2018I mean happy player, happy business, but you also need a happy developer for a happy player. What we’re doing now makes developers way more happy.<\/p>\n

It very much sounds like plans for Baldur\u2019s Gate 3 DLC only began out of obligation, since Larian felt it was something it was supposed to do. According to Vincke, \u2018The moment that we had some time to think, we realised, ‘What are you doing?’<\/p>\n

‘Progressive insight is not a bad thing, so sometimes you go down the wrong path and then say, ‘Oh f*** it’, and just change course.\u2019<\/p>\n

It’s a strange position, that Vincke doesn’t really explain, but the previous two Divinity: Original Sin games also didn’t have any DLC, so apparently Larian just doesn’t like making it.<\/p>\n

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