{"id":5504,"date":"2025-04-24T11:10:14","date_gmt":"2025-04-24T11:10:14","guid":{"rendered":"http:\/\/www.isshicare.com\/?p=5504"},"modified":"2025-04-24T18:20:18","modified_gmt":"2025-04-24T18:20:18","slug":"nintendo-switch-2-edition-upgrades-and-welcome-tour-uk-prices-revealed","status":"publish","type":"post","link":"http:\/\/www.isshicare.com\/index.php\/2025\/04\/24\/nintendo-switch-2-edition-upgrades-and-welcome-tour-uk-prices-revealed\/","title":{"rendered":"Nintendo Switch 2 Edition upgrades and Welcome Tour UK prices revealed"},"content":{"rendered":"
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Welcome Tour is cheap but not very cheerful (Nintendo)<\/figcaption><\/figure>\n

Certain Switch 2<\/a> games will support cloud saves after all, while Nintendo<\/a> corrects an important detail about its wireless GameCube controller.<\/p>\n

It may not be out for another couple of months, but the Nintendo Switch 2\u2019s launch hype has hit a few potholes<\/a> along the way. Despite Nintendo\u2019s best efforts, it seems it won\u2019t have enough stock to meet demand after all, as it’s been forced to apologise to customers in Japan<\/a>.<\/p>\n

That’s a pretty good problem to have, all things considered, but there’s also been a lot of needless confusion and misinformation that Nintendo’s allowed to permeate in the wake of its April showcase.<\/p>\n

Not only are many pricing details still not available in the UK but it took more than a week for Nintendo to clarify that Switch 2 Edition games<\/a> will have proper physical releases. Now Nintendo is having to make corrections to more small print and while it\u2019s ultimately good news, it’s strange that such mistakes were made in the first place.<\/p>\n

As a reminder, it was discovered last week<\/a> that certain Switch 2 games would not support Nintendo\u2019s cloud save functionality, meaning it would be impossible to back up your save data in the event of your console becoming lost or damaged.<\/p>\n

This applied to Donkey Kong Bananza<\/a>, as well as the Switch 2 Editions of Super Mario Party Jamboree<\/a> and the two Legend Of Zelda remasters – Breath Of The Wild<\/a> and Tears Of The Kingdom<\/a>.<\/p>\n

Since then though, the small print that stated, This software does not support the Nintendo Switch Online paid membership\u2019s Save Data Cloud backup feature\u2019 has been removed from all four product pages, implying that they are<\/em> compatible with cloud saves.<\/p>\n

What\u2019s more, the listings<\/a> for the two Zelda games<\/a> have been updated to say that they\u2019ll come with a second save slot, allowing players to start over without overwriting their original save file.<\/p>\n

It doesn\u2019t sound like the original Switch 1 games will be updated to receive second save slots, since the fine print also states that save data in those second slots can\u2019t be transferred from the Switch 2 versions to the original versions.<\/p>\n

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This is for anyone mad enough to 100% Breath Of The Wild twice (Nintendo)<\/figcaption><\/figure>\n

That\u2019s not the only correction Nintendo has offered. There was a bit of a hullabaloo when fine print for the new wireless GameCube controller said it would only be compatible with the GameCube games available on Nintendo Switch Online.<\/p>\n

There were some suspicions this was inaccurate to begin with and that’s now been proven correct. According to a Nintendo representative (via Nintendo Life<\/a>), the controller can work with other games though there may be some issues due to a lack of buttons.<\/p>\n

\u2018Since it doesn\u2019t have all the buttons and features found in other controllers that can be used with the Nintendo Switch 2 system, there may be some issues when playing other games,\u2019 they said, adding that the GameCube controller will only work on Switch 2 and not the Switch 1.<\/p>\n

Again, it\u2019s bizarre that these were ever issues to begin with and rather than be upfront and open with its corrections, Nintendo has either made changes without telling anyone or has to be chased up about it.<\/p>\n

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