{"id":4889,"date":"2025-04-14T00:00:00","date_gmt":"2025-04-14T00:00:00","guid":{"rendered":"http:\/\/www.isshicare.com\/?p=4889"},"modified":"2025-04-17T18:19:45","modified_gmt":"2025-04-17T18:19:45","slug":"games-inbox-how-much-will-gta-6-cost","status":"publish","type":"post","link":"http:\/\/www.isshicare.com\/index.php\/2025\/04\/14\/games-inbox-how-much-will-gta-6-cost\/","title":{"rendered":"Games Inbox: How much will GTA 6 cost?"},"content":{"rendered":"
\n
\n\t\t\"Lead\t<\/div>
GTA 6 – will the price be daylight robbery? (Rockstar Games)<\/figcaption><\/figure>\n

The Monday letters page thinks that The Last Of Us<\/a> Complete is a bad idea for Sony<\/a> and gamers, as a reader laments the death of GAME physical stores.<\/p>\n

To join in with the discussions yourself email gamecentral@metro.co.uk<\/a><\/strong><\/p>\n

Comparatively cheap<\/strong>
I don\u2019t think there should be any doubt that
GTA 6<\/a> is going to cost at least $100\/\u00a3100<\/a>. It\u2019s the way the industry\u2019s going and Rockstar Games<\/a> know they can charge literally whatever they want and that game would sell. If it was \u00a3200 and looked like GTA 1 it\u2019d still sell, at least for a little time, until word got out.<\/p>\n

I think that Nintendo<\/a> has just been a bit unlucky in having to go first<\/em> in announcing their prices but I suspect that within a year or two they will be seen as being the cheap option as usual. Mario Kart World<\/a> is still less than Call Of Duty and EA Sports is already and Donkey Kong costing less shows to me that Nintendo will try to make all of their games as cheap as possible, depending on how much they cost to make. They might never discount their games but they\u2019ve never tried to rip people off with the base price.<\/p>\n

I know they don\u2019t look like they\u2019re being the generous ones at the moment, but when GTA 6 gives Ubisoft and EA the courage to make everything \u00a3100 I think that will change. As was said in the Reader\u2019s Feature over the weekend<\/a>, this is all a response to games costing more to make. And it\u2019s the dumbest most unhelpful response imaginable – and also the most predictable one.
Tolly<\/strong><\/p>\n

The only way is up<\/strong>
In response to Taylor Moon’s post over the weekend, he is pretty much spot on about the pricing. You know Rockstar is going to release GTA 6 at at least \u00a380\u2026 but the only way to force the prices down a bit is to not buy it or any others that seem to be overpriced. Once they realise a lot of people are not buying they will drop the prices.<\/p>\n

People just need to either pay it and stop moaning about it or wait it out, out of principle, and if enough people do that it will force a price rethink\u2026 but will people do it? I doubt it, people like to moan about pricing but will soon cough up when the Switch 2 is released.<\/p>\n

And that is why the prices are going up and will probably hit \u00a390 regularly before you know it.
Stew<\/strong><\/p>\n

Digital future<\/strong>
I\u2019m in two minds about the Switch and Switch 2
not supporting analogue shoulder buttons<\/a> but I think overall it\u2019s a good thing. Racing games are really the only genre that suffers and yet not only is the Switch 2 unlikely to have a Gran Turismo or Forza Motorsport equivalent but if you were that into serious racing games you\u2019d just buy a wheel (or, more likely, just play it on a PC).<\/p>\n

I\u2019ve played a lot of games where it\u2019s obvious the trigger buttons are not reacting instantly, when all you want is a simple, digital on\/off style response. If I was a controller designer and a Nintendo developer told me they wanted digital shoulder buttons I don\u2019t think I\u2019d argue with them either; they are the experts after all.<\/p>\n

I\u2019m more curious what these new buttons at the back of the Pro Controller 2 are going to be for, because I haven\u2019t heard of any game that actually uses them. Was there one, in anything you played, GC?
Everwayne<\/strong><\/p>\n

GC: <\/strong>They weren\u2019t used for anything we\u2019ve played. We think they idea is they have no function by default and it\u2019s always up to you to program them in whatever way you want.<\/em><\/p>\n

Email your comments to: gamecentral@metro.co.uk<\/a><\/strong><\/p>\n

Competing with yourself<\/strong>
I’m probably one of many people who checked out the remastered version of the Mafia game released on Game Pass recently. I found it equal parts enjoyable and frustrating but came away looking forward to the next game, which I envisioned as being properly open world, with much more ability to interact with its setting.<\/p>\n

The news that it’s to be released towards the end of the year<\/a>, possibly fairly close to GTA 6, seems to me to be terrible luck. If the developers improve on all the obvious areas they needed to from the last game (which I believe they will) the one thing I really feel the game needs is a clear path to find an audience.<\/p>\n

I can\u2019t believe it will have that now. while everyone is basically waiting around for firm information on GTA 6\u2019s release date. So my fear is that the game is about to get swallowed up again through no fault of its own. I hope I’m wrong about that because it has huge potential.
Chris<\/strong><\/p>\n

GC: <\/strong>The irony is that publisher Take-Two also owns Rockstar Games.<\/em><\/p>\n

\n
\n