{"id":2172,"date":"2025-03-18T12:04:45","date_gmt":"2025-03-18T13:04:45","guid":{"rendered":"http:\/\/www.isshicare.com\/?p=2172"},"modified":"2025-03-20T18:20:20","modified_gmt":"2025-03-20T18:20:20","slug":"xenoblade-chronicles-x-definitive-edition-review-the-switchs-final-must-have","status":"publish","type":"post","link":"http:\/\/www.isshicare.com\/index.php\/2025\/03\/18\/xenoblade-chronicles-x-definitive-edition-review-the-switchs-final-must-have\/","title":{"rendered":"Xenoblade Chronicles X: Definitive Edition review \u2013 the Switch\u2019s final must-have"},"content":{"rendered":"
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\n\t\t\"Xenoblade\t<\/div>
Xenoblade Chronicles X: Definitive Edition – better late than never (Nintendo)<\/figcaption><\/figure>\n

The last big name Wii U game is finally ported to the Nintendo Switch, in a new version that makes a number of important improvements.<\/p>\n

One of the myriad ways that Nintendo is different to Sony<\/a> and Microsoft<\/a> is in its approach to buying other companies. It hardly ever does it and the few times it does, it\u2019s usually small studios you\u2019ve never heard of. But it usually works out well, with Retro Studios and Metroid Prime<\/a>, Next Level Games and Luigi\u2019s Mansion<\/a>, and Monolith Soft and Xenoblade Chronicles<\/a>.<\/p>\n

Nintendo acquired Monolith (not to be confused with the recently shuttered Monolith Productions<\/a>) in 2007, when they were best known, if they were known at all, for Baten Kaitos and the Xenosaga series. They\u2019ve since gone on to make three mainline Xenoblade Chronicles titles, and this spin-off, but their primary importance to Nintendo is as a support studio, working on franchises including Animal Crossing<\/a>, Pikmin, Splatoon, and The Legend Of Zelda<\/a>.<\/p>\n

Their work on Zelda has been particularly vital and the open world environments of Breath Of The Wild<\/a> would not have been possible without their technical expertise, much of which they learned working on Xenoblade Chronicles X for the Wii U, when it was originally released 10 years ago.<\/p>\n

Considering that every other notable Wii U game was long ago ported to the Switch, it\u2019s been a puzzle as to why Xenoblade Chronicles X has been left out; although the simplest answer, that Nintendo was merely saving it for a rainy day (and Monolith Soft was busy elsewhere), seems the most likely.<\/p>\n

The question of whether there is any direct connection between X and the numbered sequels is a complicated one but for all intents and purposes this is a spin-off, sharing some gameplay, visual, and thematic similarities with the other games, but nothing more.<\/p>\n

The story begins with the destruction of Earth, as the planet is caught up in a war between two alien civilisations and most of humanity is destroyed. One ship escapes the carnage and crash lands on the unexplored planet of Mira. You then play the role of a survivor with amnesia, which is just about as generic a set-up as you could hope for.<\/p>\n

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