{"id":1409,"date":"2025-03-10T17:07:50","date_gmt":"2025-03-10T18:07:50","guid":{"rendered":"http:\/\/www.isshicare.com\/?p=1409"},"modified":"2025-03-13T18:22:20","modified_gmt":"2025-03-13T18:22:20","slug":"secrets-of-halo-infinites-abandoned-10-year-plan-revealed-by-new-leak","status":"publish","type":"post","link":"http:\/\/www.isshicare.com\/index.php\/2025\/03\/10\/secrets-of-halo-infinites-abandoned-10-year-plan-revealed-by-new-leak\/","title":{"rendered":"Secrets of Halo Infinite\u2019s abandoned 10-year plan revealed by new leak"},"content":{"rendered":"
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\n\t\t\"Halo\t<\/div>
Halo Finite (Microsoft)<\/figcaption><\/figure>\n

Details around Microsoft<\/a>’s early plans for Halo Infinite have been uncovered by a fan, including campaign DLC and a battle royale mode.<\/p>\n

Halo Infinite<\/a> may have been relatively well received when it launched in 2021, but in the years since it has become regarded as a huge missed opportunity for Xbox<\/a>.<\/p>\n

The multiplayer’s popularity dropped off a cliff due to the lack of updates and countless delays to promised content like the Forge and split-screen co-op – the latter of which was cancelled altogether<\/a>. In the years that followed, the studio was impacted by significant layoffs and staff exits.<\/p>\n

There have been reports around some of the cut content for Halo Infinite, including an open world inspired by Zelda: Breath Of The Wild<\/a>, but now new details have allegedly emerged from developer 343 Industries’ (now called Halo Studios) original 10-year plan for the sequel.<\/p>\n

A 2020 interview on IGN<\/a>, with former 343 studio head Chris Lee, revealed how Halo Infinite was originally planned ‘as the start of the next 10 years for Halo’. Now, five years later, known Halo insider Rebs Gaming has information on what was originally supposed to happen.<\/p>\n

As shown in pitch documents, in the YouTube video below, is that the start of the plan was similar to the actual launch of Halo Infinite, albeit two years earlier. Halo Infinite launched in 2021, starting with the multiplayer mode in November, before the campaign arrived a month later in December.<\/p>\n

According to these documents, the multiplayer portion was originally meant to launch in autumn 2019. We already know Halo Infinite was originally planned as an Xbox Series X\/S launch title for 2020, before the game was delayed – so this 2019 date may have been a provisional launch date for Microsoft’s console.<\/p>\n

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